Yanov Map v1.0
Finally, I present to you the third part of the “Stalkeryad”! The map is a synthesis of real terrain under Pripyat, “gag” and one of the locations of the game “Stalker: Call of Pripyat”.
This time, the black loggers went to the very center of the Zone, in the vicinity of the city of Pripyat, where the Yanov railway station and the Jupiter factory are located. It is necessary to open the garage at the old position of the Volkhov air defense system, as well as a depot for trains. In the depot you can drive the car with spare parts, and for the garage – to collect in the vicinity of two passenger cars and garage wagon. After that, you can carry firewood. (By the way, one passenger car can be loaded on the MAZ board along the ramp side by side, and the second one – on the winch to the trailer – so you can drag 4 points at a time!)
The spawn points of the logs are behind the barrier, and (according to the plot) you can take them only by train (if you don’t read) – immediately to one of the power-saw benches, or to the nearest station, and overload there (note that logs on platforms are not packed – use a platform with a board for their transportation). Drive the train carefully! And then they can get off the rail or get stuck (the game is still about cars, not locomotives).
ATTENTION! If you are unable to attach a car to the “depot” – move the locomotive back and forth, the wheels of the attached car should fall exactly into the track!
Therefore, in the forests around there is still random loading, so that you can not use the railway.
Total on the map:
* 4 cars at the start (11 points of balance)
* Many exploration points
* 2 garages
* 2 refills
* 2 loading goats
* Many random goats
* 4 or 6 sawmills
* 2 diesel locomotives
* 5 closed cars
Included with the map are two diesel locomotives, as well as their own sounds (anomalies at the points of intelligence. And Sidorovich).
Attention, the map is heavy! There are friezes when loading objects.
Version 1.0 for Spintires: MudRunner (v18 / 05/21):
* A version for 6 saw mills has been added, in which there are working arrows on the railway (the arrows have been reworked and should work normally).
* There are no arrows in the 4-file version.
* Gondola packs medium and short logs (8 points each) – one can be closed by a diesel locomotive.
* Now you can try to load a small vehicle onto an open railway platform. The big one, as seen in the screenshot, doesn’t fit well.
* Fixed wheels of some cars, fixed bugs.
* The load point is now outside the fenced area – in the arcade, you can play without locomotives.
* At the depot, at the sawmill and at the loading – ramps were added for setting on the way after the descent.
ATTENTION! arrows have a delay when executing commands. Press the button – wait for the execution! Do not translate under the composition! KN. 5 – horizontal translation, book. 6 – vertical (needed, if the blue marker “left” for red away from the rails – this happens if the arrow is translated “by deviation”, and you drove away and the arrow’s feathers “reset”, since this is a “static object”). If you are afraid of the shooter, play the version on 4 files XD