Ural Next Truck v1.2
The mod has:
– Blue-11 of its add-ons
– Military-13 of its add-ons
– Chocolate-12 of its add-ons
– Passability in the area of default, well, we can a little higher. Checked for 85 dirt
– Your sounds (light, handbrake, engine, signal, reverse)
– Can carry 3 3, 2, 2 3, 4 4, 6 loading points
– Animation of the frame, suspension, cardan, steering wheel, steps, mudguards, sides and other default.
– Your goods (some are animated)
Pak of three cars in blue and chocolate. I have my own loads, add-ons, sounds, various animations (boards, cargoes, steps, cardans, steering wheel, mud flaps, frames, suspensions). Mods differ in color, color of add-ons, and some add-ons are different. Traffic characteristics in the area of default (plus, minus). Also, cars are practically new and including add-ons. Perhaps there will be a third car of a military option and a battered version as well. There is a little joke with sounds, including sounds (engine, differential, light on, reverse.
There is a minus for simulators and a plus for arcade players, this is the physics of bridges. Also, if the truck rolls over, then the trailer does not.
Animation of the drawbar ring prevents the trailer from turning over, but this will not always help. Quite a lot of work has been done to improve the truck and add-ons and in textures and physics.
Many thanks to Alexei Konturen, Chekhrak, Max Dmitriev, Ramaha, Cat.
All pleasant pokatushek.
Version 1.2 for Spintires: MudRunner (v10.06.19):
Removed 1 addon from Chocolate. 2 others were added to it with their cargoes and now Chocolate can also carry 8 eyes of cargo. The loads on chocolate were fixed, and the correction on the trailer of the blue Urals with fuel in an additional tank on the trailer.