Tunguska: Back in Business Map v1.0
Greetings to all fans of the good old Spintires! I come to you with a New Year’s gift. Yes, not even 4 years have passed since I made a new map. I drew it slowly for several years, so the map turned out to be quite elaborate. A little about the plot:
You were thrown into a place that is located not far from the fall of the Tunguska meteorite (whoever finds it is well done). A river flows past, on the bank of which there is a small, semi-abandoned village. The cold weather is coming soon, so you need to stock up on wood. Your goal is to deliver the wood to 5 places:
– Kindergarten (located in the village);
– Camp site “Meteor” (located in the center of the map near the picturesque lake);
– Processing center, from where the wood will go to the furniture factory;
– Two local sawmills for our own needs.
But, before you begin the task of delivering timber, you need to repair the garage. To base your vehicle fleet, we were only able to rent an old emergency garage in the village. If you can still put up with a leaky roof, then without the necessary equipment nothing will work. But there is a way out. Nearby, on the opposite bank of the river, there is another garage. Its owner is ready to share the necessary equipment, you just need to load it onto the flatbed and take it to our garage. Friends, I know that some people like the hassle of manual loading, and others don’t. Therefore, there are two versions of the map in the archive. One with a custom garage opening, the other with all the familiar garage parts. To install the second version, simply unzip the levels folder into your media folder, replacing the files after you install the first version.
To the short description:
– 1 garage (closed);
– 5 sawmills;
– 1 gas station;
– 11 reconnaissance points;
– 2 logging sites;
– 2 loading points;
– 4 slots for cars (can be replaced).
On version 1.7.1 it works, is passable, but some objects are missing. Fully tested only on 03/03/16. I apologize for the weight of the archive, but it contains two versions at once, and the map turned out to be heavy.
I hope you enjoy it, there aren’t many authors or players here at the moment. But if at least a few dozen people like it, I’ll be happy. Write comments, send screenshots from the walkthrough, leave reviews. The more activity, the more motivation to do something else. Let’s not let our native game die! Have a nice ride everyone and wish you all a Happy New Year!