Ferry self-propelled v1.0
Recommendations for using the ferry:
1. file media.xml (in the archive) is required to keep the ferry on the water (cars are drowning).
2. To load the car on the ferry, bring it to the port until it stops,
lower the ramp (key 4),
while the ledge on the ramp should fall into the red rectangle of the port.
It is not recommended to transport 2 heavy (laden) cars – there may be problems with managing the ferry!
3. The zone of safe navigation is limited to buoys,
I do not advise you to “land” ashore in an unforeseen place – you
will lose both the car and, possibly, the ferry!
4.Cartodelam: the port should be installed just above the water level (the ramp of the ferry with the loaded car can cling to the concrete of the port, and the ferry will not move from the place)
5. I recommend to do steep, high enough coast on the map – contact with the gentle beach causes flooding of the ferry!
6. When installing the ferry on the map in the editor (trucks), you must disconnect the binding to the ground and set the steam on the surface of the water (so as not to float off the bottom of the pond)!
In the archive: the ferry (in the X-files, it can get shoved into the VS by someone).
port (in X-files)
buoy (in X-files)
+ file Media.xml is extremely necessary for keeping the ferry on the water surface!
The model of the ferry from the Internet, finalization in 3d max and export to the game – Vlad_sve
The incentive will not be due to some add. files required for the ferry!