Additional folders for installing mods v1.1

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Additional folders for installing mods v1.1

Mod for the Controllers or just lovers of order and unfolding everything on the shelves.
After installing the mod to clean the cache with the mandatory removal of the Config.xml file, but it is in the Cache, and not in the folder with the game. The files in the cache to be deleted are shown in the third screenshot.
Additional folders for mods. Mods can be dropped into any folder from the suggested ones taking into account the priority of the folders.
There are separate folders for each type of mod.
Priority for the folders is different. This is done on purpose. The highest priority is with the Media_test and Media_level_test folders, so that when testing a new mod, you can immediately see the jambs, if any. Next, I suggest moving the tested mod to the Media folder, if you like the mod and does not have jambs. After the media test and media, the test is a priority with Media_deffolt, this folder is needed if you are tinkering in the default auto and adon. Next priority is in the Media folder, which I throw already checked and liked the fashion for the constant. Further priority is with Media_level, it is slightly lower than the media, so that the cards have built-in cars and that they do not crouch over the high mods, then the cards have a slightly lower priority. Next priority is in the folder Media_trailers, a folder for trailers, if it is, of course, needed. The lowest priority for the folder Media_tracked_vehicles, it is a folder for crawler vehicles. Although it makes sense to test this technique first, putting it in Media_test, but even after a successful test I put all the psalms in Media_tracked_vehicles, since they are still most exposed to all kinds of bugs and jambs, so this folder has the least priority. Well, all these folders, of course, are more important than Media.zip.

Video to fashion, as friends said, is a direct bayan bayan, but shows you how to make the folders you need for yourself.

Version 1.1 for Spintires: MudRunner (v29.01.18):

Rewritten under DLS “Valley.”
Added new folders.


Credits: Nicklegosta
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FS25 Mods

Additional folders for installing mods v1.1 Mod are special add-ons that expand your gameplay options and help you overcome challenges. Designed to solve specific problems, Additional folders for installing mods v1.1 mod provide unique features to tackle obstacles and enhance your experience. With free, easy-to-download files, they’re a popular choice for players looking to gain an edge, improve performance, and unlock new possibilities.



Useful Information: MudRunner
- How to install Spintires: MudRunner Mods
- Spintires: MudRunner Mods Converter / Editor
- Download Spintires: MudRunner
- About Spintires: MudRunner Game
- Spintires: MudRunner Release Date
- Spintires: MudRunner System Requirements
- Spintires: MudRunner on Consoles
- Spintires: MudRunner Modding Guide
- Spintires: MudRunner Map Modding Guide
Useful Information: SnowRunner
- How to install SnowRunner Mods
- SnowRunner Mods Converter / Editor
- Download SnowRunner
- SnowRunner Release Date
- SnowRunner System Requirements
- SnowRunner on Consoles
- SnowRunner Modding Guide
- SnowRunner Demo

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